If there were more morbs, the dirty oxygen would deplete slower (or with enough, never deplete!).Ĭurrently you have to keep an eye on both power, and the pressure of the gas room, and only turn on the oxygen generator when both are optimal, and only for enough time to replenish the oxygen. That's because the morbs are currently not replacing the dirty oxygen quick enough, but they are more than producing enough to keep 4 dupes alive. So the longer you leave it on without a rest, the less efficient it is. All the rooms have a toggle power switch.ĮDIT : The reason i was talking about efficiency is because with the oxygen generator on, the gas room VERY quickly runs out of gas, as the pressure seems to cap (for me, but for some reason different for others) at just slightly over 1kg per cube. It produces oxygen much faster than it needs to, so you only need to turn it on for short intervals. It's only turned on when you need oxygen. I just wanted to include clean water and oxygen.Ī self sustaining base that does not clean oxygen is fairly easy to achieve, as morbs produce an endless supply for free. But so far i've never needed to switch it on, and the temperature seems constant.ĮDIT : Also, there is actually no need to clean oxygen, as dupes are fine to inhale it. I built it because i was worried about the temperature climbing in the gas room, and the morbs dying. Note: The "Air Con" room is completely optional. Together i'm sure we can all come up with the absolute most efficient, self sustaining base. If you have any suggestions to improve on this, lets discuss them here. (They also have vomiter, and small bladder/irritable bowel). But for now, they are just for display.Īlso, the dupes all have Diver's Lung trait, so that they consume less oxygen. The lights are also all switched off until it starts producing a slight excess of power. The steamer room doesn't use power, except to pump out the steam (which is also toggleable). In fact, the oxygen room can only be turned on for very short intervals (although it still produces more than enough, the main reason it can't be left on is the power consumption). There is no way this could be sustainable if every room was on all the time. It all gets recycled.ĮDIT : I wasn't clear on this, but each room can be toggled on and off with switches. ![]() It has a grow room that requires no maintenance or temperature control, as nobody ever goes into it.Īnd no need to clean up any vomit, pee, etc. It removes co2, and any other unwanted gas, at the flick of a switch. It can recycle water (slowly) although there is no need for water in this base,īut an electrolyzer system could be added to increase both oxygen production, and ease power (with the use of a hydrogen generator). With more morbs, the pressure will stay up longer, meaning the oxygen cleaner can be left switched on at high efficiency for longer) (As the contaminated oxygen to clean oxygen exchange rate starts out great, but once the pressure of the gas room drops, it loses efficiency. It produces just enough oxygen to sustain 3 dupes, although with more morbs, it might support 4. ![]() I've finally managed to build a fully self sustainable base!
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